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Showing posts with label Tech. Show all posts
Showing posts with label Tech. Show all posts

Friday, 30 March 2012

5 Cities Benefiting From Mobile Apps

We live in a mobile world. With new research indicating that smartphone users outnumber basic phone users and 100 million Americans are relying on iPhone, Android or Blackberry to power their day, it’s no surprise that people are yearning to get more done on their phones.

And now, the local government is beginning to heed the call of smarter mobile tools.

City government agencies around the world continue to explore mobile applications to provide services more effectively and to reach citizens in new ways. And it’s not just for civil services — cities are embracing apps to highlight their own civic culture and even promote community action.

Here are 10 cities that offer mobile apps for citizens, tourists or both. Does your city have an app? What do you like about it? Let us know in the comments.

1. Calgary, Canada




The City of Calgary embarked on a 5-app pilot project to improve civic life, and The City of Calgary Pets app was one of the top recommendations. Using the app, citizens can view adoptable dogs and cats, watch videos, and find key information about licensing and responsible pet ownership. For current pet owners, the app can help you find emergency vet clinics throughout the city.

To date, the City of Calgary Pets app has garnered nearly 10,000 downloads. The City of Calgary Animal and Bylaw Services group attributes an increase in people visiting and contacting city shelters to inquire about dogs and cats available for adoption to use of the app.

According to Jacob George, manager of corporate marketing and communications of the City of Calgary, the Pets app and other apps in their program ”provide yet another channel for the city to communicate in a way that is accessible and convenient for citizens.”

The app is available on iOS, Android and BlackBerry devices and was developed by Purple Forge, a private sector company that has developed apps for municipalities, federal government agencies, politicians and advocacy organizations.

Another application developed by and for Calgary is the Calgary Road Conditions app. Since its launch three months ago, the app has had more than 15,000 downloads. It was the first City of Calgary mobile app to reach the top of its category, making Calgary the first Canadian municipality to have a top-ranking app on iTunes.

2. Jefferson Parish, LA




Jefferson Parish, part of the Greater New Orleans area, is Louisiana’s second-most populous parish. The office is responsible for maintaining records for the district court, parish courts, juvenile court, land records, marriage licenses and elections among the community’s 450,000 residents. 

Clerk of Court Jon Gegenheimer asked his top administrative staff to look at his office from the citizen’s perspective and come up with several apps that would be useful to the office’s patrons. Two immediate needs surfaced: a way for the public to have an additional, convenient and easy way to access election results, and a way for the legal community and other court patrons to easily obtain the requisite materials needed to run the court smoothly. The office worked with software development company Touch Studios to develop the apps — now available for iPhone, iPad, Android and Blackberry.

The Attorney’s Toolbox mobile app provides the local legal community with instant access to courts’ docket calendars, fee schedules, forms and office contact phone numbers from their mobile device. Using the Election Results mobile app, citizens no longer need to rely on the media or sit at a computer to access election results — election results are available in real-time, and the data is searchable by election date, candidate, office or proposition. The Jury Management Mobile App — not yet released — will let citizens reschedule their jury service date or apply for exemption from over 70 options.

Gegenheimer believes that as more people use these mobile apps, the number of phone calls to the clerk of court’s office will be reduced. Fewer calls, in turn, lets court personnel be more productive and focus on other important work.

3. Philadelphia, PA



During an Open Access Philly meeting last year, open source software developer, “civic hacker” and Code for America fellow John Mertens volunteered to explore the data feeds in the new Open Data Philly data catalog and build an app to encourage participation in a planned hackathon.

Mertens found a feed from Mural Farm, an interactive database of thousands of community murals produced by the City of Philadelphia Mural Arts Program. He joined forces with another Code for America fellow, Aaron Ogle, to build a mobile website that helps citizens locate and learn more about murals around them. Mertens says that after the Philly Art Mapper was launched and supported by the Office of the Mayor of the City of Philadelphia, other CFA fellows walked into other public art departments in Boston, San Francisco, Norfolk, and Seattle and began working with more public art data.

The Art Mapper app allows users to find public art through a mobile, map-based interface. The general public can also tweet out photos with geolocation tags of public and street art to @publicartapp, so that the results will appear on ArtMapper.org.

Mertens feels the biggest accomplishment of Art Mapper the city governments’ understanding that it is okay to open up data to developers. 

“If I show up at city hall and start saying, ‘Hey there, can you give me your data?’ people usually get defensive and assume it is for some sort of ‘gotcha’ project or story,” says Mertens. “But when you show them that local developers can build in a weekend what it would take a city months or years, they start to loosen up. Using public art data is a nice gateway drug — its innocuous, it doesn’t involve crime or children.”

The Art Mapper app API is available on the Civic Commons wiki from Code for America.

4. Elk Grove, CA




Last summer, the City of Elk Grove debuted its first mobile app – Ask Elk Grove“>Ask Elk Grove. The app was the result of Elk Grove City Councilman Gary Davis’s idea to provide a tool to enable residents to more easily interact with the city.

Using the app, residents can submit and track non-emergency service requests, such as graffiti, illegal dumping and nuisances. They can snap photos of the issue and send them directly to the City of Elk Grove staff — and view and track other requests in their neighborhood.

“Our goal is to reach every resident where they are,” says Davis. “These days, just about everyone has a smartphone with app capability. It is more cost effective [for us to provide an app].”

Previously, the dispatch team needed to visit a service location at least twice to assess a situation and then fix it, assuming the resident had taken the time to call, explains Davis. Extra steps can be saved with access to photos and descriptions sent through the app.

Other app features include a listing of public meetings and community events via the Elk Grove online calendar and access to City of Elk Grove news and information.

According to Davis, the app has assisted in faster clean-up of graffiti and, more importantly, in recognizing patterns and identifying perpetrators.

There’s a similar Mobile 311 app developed by the City of Riverside and Xerox, which handles over 400,000 calls per year. Riverside’s CIO Steve Reneker says about 20% of all requests are now submitted using mobile devices, eliminating about 80,000 calls into the city’s call center.

5. Sparks, Nevada




In January, Sparks, Nevada, became the first city in the state to launch an official city mobile app. The app lets users receive visitor event information and to search for restaurants, hotels, shopping, nightlife and parks, among other things. But the app isn’t just for visitors: Residents can use it to access city news, request city services or connect with a city official. There’s also an option to view the latest city softball standings and an “augmented reality” feature that allows users to see detailed information on local businesses and points of attraction using their smartphone camera and GPS.

The app, Sparks, NV, is available for iOS and Android, with an iPad version slated to come out in April. The idea for the app first came from the city’s marketing agency, RKPR Inc., as a direct result of the branding efforts the city had undertaken.

“Fundamentally, the city’s brand is all about economic development, and enticing people to spend dollars in the city, which will contribute to a faster recovery in a state and region that has suffered the most during the current economic recession,” says Adam Mayberry, community relations manager of the City of Sparks.

Tony Lockard, principal of the app’s developer, InfoTechMobile, adds, “A native mobile app was the next logical step for us to ensure we promote the city to visitors and residents alike.”

Takeaways



Mayberry advises government agencies to focus on their audience and the information they expect from mobile technology. Once the app is built, you ought to have “a good team in place that can serve as advocates for the app.” He explains that the agencies that Sparks worked with “really helped to tell the story of why we needed [the app] and the advantages to the city over the long-term.”

According to Jacob George of the City of Calgary, “Governments need to understand that the mobile environment is constantly changing, and that there is still no clear platform ‘winner.’ Developing apps that run solely on one particular platform can end up alienating large segments of the population and can result in heavy criticism.” He also encourages updating mobile apps following their release because “citizens will notice.”

Christine Brainerd, public information officer for the City of Elk Grove, emphasizes keeping the apps simple and be realistic. “Think about how much information a person is really going to want to enter from their mobile device. Anything that can use a drop down, or pre-filled category will make routing it to the appropriate person much simpler and will have a better result from the person trying to enter the information.”

Louisiana Parish Clerk of Court Jon Gegenheimer sums up developing a mobile app in this way: “Think like a citizen. Get citizen input. Listen to the citizens.”

Series supported by HubSpot

The Digital Marketing Series is supported by HubSpot, an inbound marketing software company based in Cambridge, MA, that makes a full platform of marketing software, including marketing automation tools.

Image courtesy of iStockphoto, mbortolino

Source: Mashable

This Website Is Made of Real Bacon [VIDEO]

Ruby on Rails. PHP. HTML. Bacon? Yup, pork belly just became an honorary member of the list of things you can use to make a website.

Bleacher Report — among the web’s most popular sports sites with more than 25 million monthly unique visitors — went all-bacon beginning Friday morning. After navigating to BleacherReport.com, users can click a yellow button on the homepage to switch to a bacon-draped version of the site, in which its links and images remain but the rest of the layout is made of the greasy fried meat.

The funniest part? It’s not just some digital wizardry, but actually a photograph of a physical replica of the site made with real bacon. The stunt is a promotion for Kraft Homestyle’s latest flavor, sharp cheddar and bacon. The premise is that everything, in fact, goes better with bacon. Even websites.

SEE ALSO: Clorox Smells a Winner with Bacon-Scented Cat Litter [VIDEOS]

The bacon model and parallel Bleacher Report site were built by a team at the digital ad agency CP+B.
“We know people hate banners about as much as they love bacon, so it made sense to use one to offset the other,” CP+B creative director Tom Markham says. “And we’re lucky enough to work with a client who knows that sometimes you’ve got to do unexpected things — like build a website entirely out of meat.”

Bacon-loving web surfers will be able to “baconize” Bleacher Report all day Friday and Saturday, and again on April 7. Check out the video below for a behind-the-scenes look at how the bacon-based site was created.

Is this advertising idea funny? Creative? Tacky? Gross? Stupid? Let us know in the comments.



Source: Mashable

Today’s Top Stories: Google Tablet Store Rumors, Changes at RIM

Social Media NewsWelcome to this morning’s edition of “First To Know,” a series in which we keep you in the know on what’s happening in the digital world. Today, we’re looking at three particularly interesting stories.

RIM Refocuses on Enterprise, Changes Leadership
After RIM’s less-than-stellar results in the last quarter, co-CEO Jim Balsille, COO of Global Operations Jim Rowan and CTO David Yach have all been replaced. New CEO Thorsten Heins promises to turn the company around by focusing on enterprise customers. RIM “cannot succeed by trying to be everybody’s darling,” said Heins.

Google Might Sell Android Tablets Through Its Own Online Store
Google will start selling co-branded Android tablets directly to consumers through its own online store according to a report by the Wall Street Journal. Pricing and other details aren’t clear yet, but sources say the store will likely be launched sometime in 2012.

Chrome 18 Brings Hardware Accelerated Canvas Rendering
Google has released a new stable version of its web browser, Chrome 18. This version enables hardware-accelerated rendering for the HTML5 Canvas element by default — a change which should improve gaming performance in the browser. The new version also brings various performance improvements and security fixes.

Image courtesy of iStockphoto, mattjeacock

Source: Mashable

Google to Sell Tablets Through Online Store [REPORT]

Google plans to sell co-branded Android tablets directly to consumers through its own online store, the Wall Street Journal reports.

This move comes in an effort to kickstart Android tablet sales, which are still nowhere near the iPad sales levels.

The tablets will be manufactured by Asus and Samsung, WSJ claims, but a Google branded tablet is a possibility, too.

There’s no word on the price, but Google might subsidize the price of the tablet(s), making them more attractive to consumers and closer to the $199 price of Android-based Amazon Kindle Fire and B&N’s Nook Tablet.
Google already tried this approach with smartphones, having sold its Google Nexus phone through its own online store, but it gave up on it after disappointing sales.

This fact alone makes it unlikely that Google would try the same approach again, but recent rumors that Google is working on a cheap tablet of its own give some credibility to the story.

If WSJ’s sources are correct, Google will launch the store sometime this year.

[via WSJ]

Source: Mashable

Creepy iPhone Case Forces You to Interact with Siri

Your iPhone 4S has a beautiful touchscreen retina display. But who cares about that when Siri can do everything for you by voice command?

This reverse iPhone case covers the smartphone’s screen, revealing only the home button. That way, Siri leaves you no choice but to interact with her. Muahahahahaha!

Designed and sold by 3D printing company Shapeways, the Siri case retails for $90.


Source: Mashable

Online Tool Reveals How Politicians Will Affect Your Wallet


Five different candidates for president means five very different economic plans. But whose would really benefit you?

You can find out with Politify, a new online tool that encourages users to “rethink democracy.”

Politify is simple: Enter your income, martial status, age, ZIP code, number of children and students in your household (“don’t worry, we won’t share this” says the site). Politify crunches the numbers and shows you the exact effect each presidential candidate’s economic blueprint would have on your personal finances.


No more guessing about esoteric tax codes or economic plans; Politify’s goal is to give every citizen the chance to make an informed decision come Election Day. The site also allows people to register their support or disapproval of a candidate, or donate to a campaign directly on-site.

The site was designed by Nikita Bier, a student at the University of California, Berkeley. So far, he’s been funding the platform mostly through grants.

Bier, who studies Political Economy, says his frustration with the American political system drove him to design the site.

“The political parties in the rest of the Western world are really connected to the economic impact of what they’re trying to do,” says Bier. “In the U.S., they’re a lot more ideological. They view things the way they should be as opposed to what the practical impacts of their policies will be.

“This bothered me, and I thought I could disrupt it in an entrepreneurial way.”

It took Bier about a month to write the algorithms that power the site. He says the most difficult part of designing Politify was finding a way to display the information in an “intuitive and accessible way.”

Bier’s data sets have come from the U.S. government and economics professors. He has brought on “as many smart people” as he could, including Pandora founder Will Glaser, who serves as an advisor, and Emanuel Saez, an economics professor at Berkeley.

Bier won several contests with Politify, and the platform is getting noticed. He’s gotten nods over Twitter from the chief technical officer of Obama for America, and Politify has been visited by the Democratic and Republican National Conventions, the State Department and several congresspeople.

Politify has the potential to become a powerful platform — Bier himself says that it’s a goal of his to change the way politics are done in the U.S.

“I realized we had stumbled on something powerful because we were forecasting policy outcomes and we had the power to change the outcome of elections,” says Bier. “Right now, the goal is to make these numbers as exposed as possible — provide deeper analysis and go into other areas of public policy.”

Everything could go wrong for Politify if its algorithms were found to be flawed. But Bier is conscious of transparency, which right now he admits “leaves something to be desired.”

He’s planning to open a Wiki for other academics to try to pick apart and improve his system for the benefit of the site, in true open-source style.

Eventually, Bier wants to turn Politify into a “full economic simulator,” which would allow any interest group, politician or other individual to submit specific parameters for a policy and see the exact results of what they want to do. Bier and his team will work on the site full-time beginning this summer.

Have you used Politify to check out the effect of each candidate’s plans on your own bank account? Let us know what you thought in the comments below.

Thumbnail image courtesy of iStockphoto, pagadesign

Source: Mashable

‘Wonders of the Universe’ Lets You Explore Space On Your iPad

HarperCollins released a new iPad app Thursday that will set you off on a 3D exploration through space using high-resolution visuals specifically optimized for the new iPad’s Retina display.

Called Wonders of the Universe, the iPad application incorporates 210 full-color articles, hundreds of photos and two and a half hours of video from Brian Cox’s award-winning series of the same name into a single space discovery app.

Matt Walton, Digital Product Consultant for Harper Collins told Mashable, “Wonders is the first iPad application to make use of two innovative technologies developed by the OTHER media: a 3D rendering engine used to create a truly amazing interface and a revolutionary publishing platform that provides a new reading experience for tablet and mobile: Glide Publisher.” Walton added, “The 3D engine is capable of handling high-resolution textures and complex animations. Created exclusively for iOS5, it takes full advantage of iPad’s graphic engine and the superior display and processing power of the new iPad.”
With Glide, navigating through the app and reading the articles is different from what you might be accustomed to –- in a good way.

You scroll through each article by sliding your finger from the bottom on the screen to the top. Images and video are embedded within the text, and when you get to one or the other in your reading, the app automatically makes them full screen. Photos are occasionally slideshows that can be swiped through, and when you reach a video it immediately starts to play. Swiping up or down on the screen will then close the photo or video and allow you to continue reading.

“Instead of following the page metaphor, Glide creates a simple, scrollable column of text that introduces rich media elements — video, image galleries and interactive infographics — at appropriate moments in the narrative,” says Walton. “Whereas many applications entice you away from the story causing distraction, Glide weaves multimedia into the narrative leading to a deeper engagement.”


The app is divided up into sections that offer content in seven different realms: Subatomic, Atomic, Solar System, Stars, Milky Way, Galaxies, and Universe. Each section contains its own unique visuals in the form of 3D graphics on the screen, as well as individual chapters on different topics pertaining to the realm. The goal behind the app is one of discovery.

“We wanted the user experience to be one of unconstrained discovery, so we gave them the option of jetting off on their own through the 3D Universe, to a Black Hole for example, where they could call up related content on arrival. But, if they preferred, they could [take] Brian Cox’s guided tours of the Solar System and the Universe for a more curated experience,” says Alex Gatrell, Digital Publisher for Collins.

The $6.99 app is available now from the App Store. While definitely on the pricey side for an app, the graphics and content make the experience well worth it for any space enthusiast.

Have you checked out Wonders of the Universe? Let us know what you think of the app in the comments.

Source: Mashable

Apple Employees Like Tim Cook a Little Better than Steve Jobs

The late Steve Jobs may be as venerated within the company he founded as he is outside it. But that doesn’t mean his successor is suffering by comparison.

In fact, according to anonymous employee posts on the employer reviews website Glassdoor, Cook has the highest approval rating of any CEO in tech — indeed, any CEO in the U.S. — a whopping 97%.

That’s a small but significant step above Jobs, who garnered 95% approval during his final year in the CEO role. (Cook’s year includes the months he was officially filling in for Jobs while the founder was on medical leave.)

But for that extra 2%, Cook would not be the sole winner of Glassdoor’s list of tech CEOs. He’d be level-pegging with Qualcomm CEO Paul Jacobs, who has had a stunning year as far as his employees are concerned, rising from 87% approval to 95%.

SEE ALSO: Top Tech Companies to Work for in 2012: Facebook Beats Google, Apple


Meanwhile, Google CEO Larry Page isn’t faring so well — he’s seen a 2% decline in employee satisfaction compared to his predecessor, Eric Schmidt. Given that Page has been on a tear killing projects in order to focus on a few core products, it’s perhaps surprising that his number is still as high as 94%.

As for Cook, there are any number of reasons why his popularity is so high. Apple shares are soaring past $600, a 50% premium since Jobs’ departure. He’s set up a matching program for charitable donations, something Jobs famously refused to do. And he’s dealt expertly with threats to the Apple image — most recently making an impromptu visit to the Foxconn factories in China.

“The products speak for themselves and the company,” writes one anonymous Apple engineer on Glassdoor. “We have the best management team anywhere,” says another Cupertino reviewer.

Perhaps the real question should be: What’s the deal with the 3% of Apple employees who don’t like Tim Cook?




Source: Mashable

Twitter Scam Targets ‘Draw Something’ Lovers [VIDEO]


A new scam has surfaced on Twitter that targets Draw Something players. Setting its sites on people who have tweeted about the game, the scam sends the tweeter a message claiming that he or she has won a prize.
A URL on the message sends “recipients” to drawsomethingwinner.com where they are asked to answer a few questions in exchange for the award. The spam campaign was uncovered Thursday by Sophos, who noted on its blog “Your chances of ever receiving a prize are remote — chances are that you will either end up handing over personal information, or will be helping the original scammer earn commission.”

OMGPOP, the creators of the game, have issued a statement indicating they have nothing to do with the promotion and encouraging users to not click on the link if they receive one of the messages.

Scammers are likely playing off the recent popularity of the pictionary-style game. OMGPOP launched Draw Something in early February. Since its launch the game has been downloaded more than 35 million times, leading Zynga to acquire the company earlier this month for close to $200 million.

Similar scams on Twitter target people who tweet phrases such as iPhone and iPad.

Have any of you received a message from a fake “Draw Something” account on Twitter? Tell us about your experience in the comments.

Source: Mashable

‘American Idol’ Curve Ball Gets Lukewarm Reaction From Social TV Fans

American Idol‘s attempt to mix things up — by having the final 9 singers sing as trios in addition to their individual performances — fell flat Wednesday night among users of Peel’s Idol Interactive Experience, a second-screen engagement platform that lets viewers “cheer” or “boo” contestants and judges in real time.

Since the live shows began March 15, TV discovery app Peel has been tracking which finalists are most likely to be safe or be eliminated. For Wednesday’s performance show, Peel’s Idol feature also captured the lukewarm sentiment of the three trios’ medleys (see graphic above).

The contestants, mentored this week by Stevie Nicks, sang songs from artists they admired for their solos.

Front-runners Phillip Phillips, who tackled Jonny Lang’s “Still Rainin’,” and Jessica Sanchez, who performed Beyonce’s “Sweet Dream,” continued their reign at the top of Peel’s leaderboard.

Sanchez’s showing even sparked Beyonce’s official website to post it.

For two weeks running, one of the bottom three most-booed contestants on Peel was voted off by America. This week, the bottom three consists of country firecracker Skylar Laine, alt-rocker Colton Dixon and the falsetto-infused DeAndre Brackensick.

Brackensick received a standing ovation from the judges but didn’t fully please the ears of Peel users (see graphic below).

“DeAndre haters started booing early in the process, even during the commercial break, but once DeAndre started singing, his fans picked up steam and cheered to offset booing during his performance,” Peel’s VP of marketing Scott Ellis told Mashable. “Then things get interesting in the reaction graph — cheering spikes as the judges give DeAndre a standing ovation, and his fans go crazy as Jennifer makes her appeal and Randy shares his praise.”

SEE ALSO: Social TV Fans Cheer ‘American Idol’ Singer’s Antics During Judge’s Harsh Critique

That’s when the boos switched over to the judges (the black line in the graphic). “The negative judge reaction spikes during Jennifer’s pleas and Randy’s support,” Ellis says. “It appears that the Peel Community is very much split in their feedback on DeAndre.”

One finalist will be kicked off during tonight’s results show. Who will it be?



Source: Mashable

Apple Supplier Foxconn’s Violations: How It Plans To Solve Them

Corporate public relations rule numero uno: When a scandal occurs, admit you were wrong and say you’re sorry. Apple is doing just that with the help of the Fair Labor Association (FLA), which released its audit of Apple’s factories in China on Thursday. Apple and the FLA pledged to amend the issues at the factories by closely monitoring them and implementing solutions to improve overall conditions, the audit noted.

The FLA found numerous violations at three Foxconn factories in China — Apple’s number one supplier — including overworked employees and unsafe working conditions.

But will Apple and the FLA make good on its promises to turn these conditions around? Activist group SumOfUs said Apple has made promises in the past that it didn’t keep. A memo on the SomeOfUs website shows two Apple statements regarding factory conditions side-by-side. One is from 2006, the other is from earlier this year. In both statements Apple said it will work to ensure factory employees are not overworked. The most recent audit by the FLA shows employees working excessive hours is still the norm.

Foxconn said it can make its factories compliant with FLA and Chinese regulations by July, 2013.

“Let’s be clear — this report admits that Foxconn is breaking the law on a daily basis,” said SumOfUs Executive Director Taren Stinebrickner-Kauffman. “And it says that it’s going to take up to 15 months before Foxconn will stop breaking the law. That’s not how this should work. If Apple said to Foxconn tomorrow, ‘We will only buy products from you that have been made following the law,’ do you really think Foxconn couldn’t stop breaking the law sooner than 15 months from now?”

Issue number one: Foxconn employees exceeded 60 hours per week, plus regular overtime and China’s legal hours limit of 40 hours per week and 36 hours maximum overtime per month. During peak production times, workers exceeded 60 hours per week on average.

The Proposed Solution: “Foxconn has committed to bring its factories into full compliance with Chinese legal limits and FLA standards on working hours by July, 2013, according to its remediation plan in FLA’s report. The supplier will bring working hours in line with the legal limit of 49 hours per week, including overtime. This means a reduction in monthly overtime hours from 80 to 36, and would be a significant improvement given that most of the technology sector is struggling to address excessive overtime.”

Issue number two: Problems with overtime compensation. “Fourteen percent of workers may not receive fair compensation for unscheduled overtime. The assessment found that unscheduled overtime was only paid in 30-minute increments. This means, for example, that 29 minutes of overtime work results in no pay and 58 minutes results in only one unit of overtime pay.”

The Proposed Solution: “Foxconn committed to pay workers fairly for all overtime as well as work-related meetings outside of regular working hours. In addition, FLA secured agreement from Foxconn and Apple to retroactively pay any worker due unpaid overtime. The companies are currently conducting an audit to determine the payments due to workers.” Foxconn is also creating a compensation agreement with employees that protects them from losing income caused by a mandate for less overtime.

Issue number three: “FLA observed other serious issues in areas such as health and safety, worker integration and communication, treatment of interns, and China’s social security enrollment, among others.”
The Proposed Solution: “Until now, Foxconn only recorded accidents that resulted in a production stoppage. Beginning immediately, Foxconn committed to require supervisors and workers to report all accidents resulting in an injury.”

Foxconn also agrees to keep management out of union election decisions, strengthen intern programs and encourage enrollment in social security programs for employees.

“If implemented, these commitments will significantly improve the lives of more than 1.2 million Foxconn employees and set a new standard for Chinese factories,” Auret van Heerden, president and CEO of the FLA, said in the audit.

Earlier this week Apple CEO Tim Cook toured Foxconn during his visit to China.

What do you think of the commitment of Apple, the FLA and Foxconn to fix these violations? Tell us in the comments.

Source: Mashable

Apple’s Auditor Finds ‘Significant Issues’ at Foxconn Factories

The organization hired to audit Apple’s factories in China released its report on Thursday stating it found “significant issues with working conditions at three factories in China operated by Apple’s major supplier Foxconn.”

The Fair Labor Association (FLA) said its nearly month-long investigation uncovered overworked employees, health and safety problems, problems with overtime compensation and issues with communication that led to unsafe working conditions. The FLA said it “secured” commitments with the factories and Apple to overturn these problems and will institute closer monitoring of factories to ensure safe and positive working conditions are upheld.

Earlier this week the activist group SumOfUs said it heard the report would be released this week and preemptively contested any promises Apple might make regarding changing its practices, saying hiring the FLA was simply a publicity move by Apple.

Spokespeople from Apple did not return our request for comment.

The FLA said in a release that it issued 35,000 anonymous surveys to allow factory employes to voice their concerns. Its look into factory conditions showed that the factories’ workers exceed the FLA’s weekly hours limit of 60 hours per week, as well as China’s legal limit of 40 hours per week, plus 36 overtime per month.

“During peak production periods, the average number of hours worked per week exceeded 60 hours per worker,” the FLA’s report noted. “There were periods in which some employees worked more than seven days in a row without the required 24 hours off.”

More than half of workers said the compensation didn’t meet their basic needs. “FLA will conduct a cost of living study in Shenzhen and Chengdu to assist Foxconn in determining whether worker salaries meet FLA requirements for basic needs, as well as discretionary income,” the report states.

SumOfUS had said it expected the FLA’s report to be critical of Apple. Apple would make a promise to change, but that it wouldn’t uphold that promise, it said.

Nike and other clothing retailers hired the FLA to audit its overseas factories after controversy about garment workers’ conditions overtook the media in the ’90s and early 00′s. Apple said it’s the first tech company to voluntarily hire a fair labor auditor.

What do you think about the FLA’s recent report about factories in China? Tell us in the comments.

Image courtesy of Flickr, Adam Fagen.

Source: Mashable

Saturday, 24 March 2012

Researchers Say Memories Can Be Relived, Not Just Recalled [VIDEO]


Have you ever wanted to relive one of your most treasured memories? Not just think about the memory, but actually relive it? According to new research coming out of the Massachusetts Institute of Technology, you can.

Neuroscientists at MIT have discovered that memories are physical and can be reactivated. This means that instead of just recalling a memory, scientists can now help you reconstruct them artificially by activating certain parts of your brain.

This reactivation theory isn’t new — it was just never proved before now. In an early 1900s experiment on epilepsy patients, neurosurgeon Wilder Penfield found that if he stimulated certain parts of the hippocampus — the part of the brain in charge of short and long-term memories — some of his patients would vividly recall past events.

Neuroscientists at MIT were able to test Penfield’s experiment further and prove his findings in a study conducted on lab mice. For this study, scientists first found the cells that became activated while a lab mouse was learning something. Then, they determined the genes that activated those cells. Finally, they paired those genes with another gene for a light-activated protein. After setting up this technique, the scientists were able to shine tiny pulses of light onto those neurons to activate the protein.

This process allowed the scientists to actually recreate the memory — artificially, that is.

As Steve Ramirez, co-author of the study, put it, “We wanted to artificially activate a memory without the usual required sensory experience, which provides experimental evidence that. . .even ephemeral phenomena, such as personal memories, reside in the physical machinery of the brain.”

Scientific jargon aside, this basically allows scientists to use light to replay moments in your mind.

Scientists are hopeful this technique could help in studying brain disorders. “The more we know about the moving pieces that make up our brains,” Ramirez says, “the better equipped we are to figure out what happens when brain pieces break down.”

What do you think of this new research? Would you like to relive a memory? Let us know in the comments.

Source: Mashable

Social Media and Trayvon Martin: Why Did It Take So Long to Care?

Trayvon Martin
We’re all talking about Trayvon Martin now. But why did it take so long, and where was social media when Martin’s family needed it most?

As I write this, Trayvon Martin, the 17-year-old African American teenager who was shot and killed in Florida by a neighborhood watchman is the Number 11 trend in Google Search Trends (which measures what people are searching for now). Number One? Kim Kardashian Flour Bomb. If the Internet and social media is a reflection of us, then it’s a sorry reflection, indeed.

On Twitter, the trend for “trayvonmartin,” was, according to Trendistic, virtually undetectable until March 17, almost a month after the teenager was shot on Feb. 26.  

In February and March there was relatively little national news about the shooting; early reports like this one on Trayvon Martin’s shooting offer few details and do not even question why the shooter was not arrested. Social media was focused on the Oscars (Martin was shot that same night) and new technology flowing out of Mobile World Congress. It took weeks for the #JusticeforTrayvon hashtag to emerge.

It appears the social outrage didn’t start until national media began reporting on the shooting and Trayvon Martin’s family called for the arrest of George Zimmerman, the man who, according to police, admitted shooting the boy. A lengthy story on Huffington Post about the controversy has around 600 tweets (it was shared over 6,000 times on Facebook) and there’s no call-to-action hashtag included in most of the retweets I saw.

In other words, more than a week after the shooting, it had not become an online movement. I get it — there was other news going on and sometimes it takes a while for the real-world outrage to convert into social action. Plus, it took a while for details, like the 911 calls made shortly after the shooting or Trayvon’s last phone call between him and his girlfriend made moments before he was shot, to emerge. These revelations helped fuel new outrage, which again began to generate fresh calls for action in the social space.

One of the few voices shouting loudly, clearly and consistently for “Justice for Trayvon” was CNN Commentator Roland Martin. His voluminous Twitter stream is full of Trayvon commentary, going back at least as far as March 12.

TrayvonMartin as a Trend on Twitter

Yet even as late as last week, #TrayvonMartin was little more than a blip on Twitter. Things started to change on Sunday and the hashtag has steadily risen in prominence throughout the week. Another hashtag #justicefortrayvon has followed a similar trajectory.

In the last 48 hours two events have helped propel the Trayvon Martin case to the forefront of social media conversation. First, Fox news commentator Geraldo Rivera blamed the hoodie Trayvon Martin was wearing for the teen’s death. “I am urging the parents of black and Latin youngsters particularly to not let their children go out wearing hoodies: I think the hoodie is as much responsible for Trayvon Martin’s death as George Zimmerman was,” Rivera said. (He later apologized for the comment.)

President Obama’s comments on the Whitehouse lawn also helped boost the social conversation. “If I had a son he would look like Trayvon,” Obama said.

These two events reignited passion online. Soon I saw dozens of tweets making reference to “hoodies”. Some were angry, others used humor to point out the ridiculousness of Rivera’s statement. On Trendistic, the word “hoodie” skyrocketed in prominence at 8AM yesterday morning and shows no signs of slowing down. Obama’s statement, which came around noon eastern time, was retweeted over and over again.

Trayvon Martin finally has momentum online. In the time since I started working on this, he moved from the number 11 trend to number nine. Even by the end of yesterday, his search trend still sat far behind Kim Kardashian’s flour bomb (a solid #1), a handful of sports figures, two Whitney Houston trends and The Hunger Games. Al Sharpton, the well-known activist who has stepped in to help spread the message about Trayvon, was briefly ahead of the teen in Google Trends. Looking now, he’s at number 15.

Hoodie as a Trend on Twitter

Twitter’s own US trends had #UgliestUniform at number 1 — actually number two if you count the promoted hash #FeelAlive. Number 9, in this case, was “Geraldo”. No #Trayvon or #TrayvonMartin, but “National Puppy Day,” (which was yesterday) actress Tori Spelling, retired running back Marion Barber and…well, you get the picture.

My son is the same age as Trayvon was. I can’t imagine how I would react if this happened to my family, but I know that I’d want the world to know, to share in my outrage. I’d expect social media to spring to action and champion my cause. It took a long time for this case to reach national prominence, but even after it did, it’s been a slow climb to the social explosion it became this week.

It would be ridiculous to expect people to stop searching for and tweeting about everyday, mundane and entertaining events while Trayvon’s family waits for action. On the other hand, when national figures like Steve Jobs and Whitney Houston die, all platforms turn to talk about their passing. When an unarmed African American teen is shot, the outrage, no matter how great, is still not enough to dominate the social landscape.

I don’t know what exactly this says about us as a social media culture, but I don’t think it’s anything good.

Source: Mashable

Pinterest Updates Privacy Policy, Terms of Service

The world’s 12 million pinning addicts have some changes headed their way.

Pinterest users will be held to new terms of service and have to follow updated acceptable use and privacy policies beginning April 6.

A Saturday morning email to users of the image-based social network from Pinterest CEO Ben Silbermann sheds some light on the reasoning behind the changes. It reads in part:
Over the last few weeks, we’ve been working on an update to our Terms. When we first launched Pinterest, we used a standard set of Terms.  We think that the updated Terms of Service, Acceptable Use Policy, and Privacy Policy are easier to understand and better reflect the direction our company is headed in the future.
The changes follow an influx of complaints and inquiries about the legality of Pinterest users essentially copying and pasting pictures, regardless of copyright, from the Internet onto pinboards.

In the notice to users, Pinterest also responds to questions about the bookmarking site making money from pins. Pinterest has only acknowledged profitting from pins directing users to buy products on merchant sites.
“Our original Terms stated that by posting content to Pinterest you grant Pinterest the right for us to sell your content,” reads the email. “Selling content was never our intention and we removed this from our updated Terms.”

Another addition to the all-public pinboard system will be private pinning. When that will become available is not yet known, however.

Silbermann said a Pinterest API is on the way, too, meaning we’ll likely see more Pinterest-related applications soon. The API will allow developers to build applications using or revolving around Pinterest. Consumers will be more likely to show their image-and-text pins on third-party websites, and developers are already tracking the release of the API. An unofficial Pinterest API group on Facebook has more than 870 members.

There is also a shift on what users can pin. New pinning restrictions cover content that “[Pinterest] deem[s] to be hateful, violent, harmful, abusive, racially or ethnically offensive, defamatory, etc.” Pictures relating to harm, death, disability or disfigurement to yourself, other people or animals are prohibited.

SEE ALSO: The Copyright Question: How to Protect Yourself on Pinterest

The updated terms and policies attempt to bring the answers users have been seeking to the forefront. Pinterest explains they made the usage guidelines bare-bones to facilitate comprehension. Sections are numbered with several explainers.

The old terms of service simply laid out sections like how Pinterest works, general prohibitions, liability and eligibility. Now, there are specifications to how the company and other users can use content that is posted publicly.

There is also a new section about terminating accounts, which details how long your pins will stay on the network. The answer? “Pinterest may retain your User Content for a commercially reasonable period of time for backup, archival, or audit purposes.”

Expect more changes to Pinterest as the social network continues to grow in popularity.

“Like everything at Pinterest, these updates are a work in progress that we will continue to improve upon.”
Do you think these changes are good for Pinterest? Let us know in the comments.

Source: Mashable

Inbox-Sanity Tool Boomerang Hits 1 Million Downloads

More than one million people have downloaded Boomerang for Gmail, an inbox extension that helps schedule outgoing email messages and allows users to re-receive important incoming messages at a convenient time.
Its creator, Baydin, tells Mashable that the company became profitable for the first time last month, just before passing the 1-million-downloads mark.

The free inbox tool installs a button in Gmail from which users can schedule outgoing emails for optimal times or keep tabs on emails they receive. Instead of starring important emails, users can “Boomerang” them — scheduling the emails to return as new messages at either a specific time or if nobody responds.





The Gmail extension launched in 2010 shortly after an Outlook version of the same tool, but it took off faster. Baydin CEO Alexander Moore says it hit 70,000 downloads within a week after launch, and its recent growth accelerated when the company started a promotion that rewards users for referring friends with the chance to win prizes such as T-shirts and Amazon Kindles.

Though most of the 1 million downloads of Boomerang for Gmail were free, Moore says that 10% of users opt to pay either $4.99 or $14.99 each month for access to premium features such as a mobile version, notes and the option to schedule recurring messages.

As email creeps further into our work days and holidays alike, Boomerang isn’t the only inbox management tool that has taken off.

Email add-on Rapportive, which shows social data about contacts as you email them, was acquired by LinkedIn last month. Other email extensions that specialize in managing unruly inboxes include ToutApp, Xobni, Sanebox and Taskforce.

Moore says Baydin plans to build a suite of email extensions, the next of which will involve a calendar.
“Email is (and will continue to be) the medium where we share information-rich messages, coordinate schedules, and organize our priorities,” he says. “That’s why in the workplace email is more important than ever.”

Image courtesy of iStockphoto, gavran333

Source: Mashable

Microsoft Demonstrates Mind-Blowing 3D Desktop [VIDEO]


Take on look at the world of mobile devices — from multitouch smartphones and tablets to virtual assistants ready listen to your questions and give you answers — and you get the idea that the world of interfaces is changing fast. Desktop interfaces, however, are a different story

“Despite advances in 3D sensing and display technologies, our desktop interfaces have not changed much from 2D interactions,” MIT PhD candidate Jinha Lee says.

Lee, along with a Microsoft research lab, has created a transparent 3D desktop display that puts your hands behind the screen and your desktop’s files literally at your fingertips. Users can search and rearrange the files simply by moving their hands.

If this futuristic interface sounds like something out of the Minority Report, that’s because it is. Unlike much of the technology in tablets and iPhones, this new 3D desktop display is not so much touch-based as it is interaction based. It’s one part Samsung OLED technology and one part Microsoft Kinect. To keep the 3D system illusion intact, the desktop display uses cameras to keep track of where your head is.

The system is still a work in progress. As Lee explains on his website, it actually began as a research project while he was interning for the Applied Sciences Group at Microsoft.

What do you think of this new 3D display? Do you think this is the future of desktop computing? Let us know in the comments.

Source: Mashable

3 Key Metrics for Evaluating Your Mobile Ecommerce Site

Although the mobile web has become mainstream, not all websites have kept pace with the eager throngs of mobile shoppers.

After all, mobile traffic is projected to surpass desktop traffic by 2015 — the stakes couldn’t be higher for optimizing your site for mobile.

When a mobile user reaches your site, what is his or her experience? Is it as smooth as it should be? Are there images that won’t load? Text that’s too small or too big? Do users have to scroll right, then down, left and back up to find everything?

Never assume your traditional website renders well on mobile displays. A missed opportunity can cause brands to lose out on key opportunities and relationships.

SEE ALSO: 5 Paradoxes Shaping the Future of Mobile Commerce

As with any marketing effort, gathering metrics is the best way to determine what needs work when it comes mobile site performance.

Understanding the ABCs of Mobile Metrics


Before you can gather metrics, you need to know what to measure. Let’s start with the most popular analytics tracking software: Google Analytics.

Google’s digital marketing evangelist Avinash Kaushik organizes metrics into three groups (acquisition, behavior and conversion), which reflect the high-level purchase or conversion process of a web visitor.

By tracking each set of metrics for both mobile and desktop, overall traffic patterns emerge. You’ll begin to understand mobile performance in comparison to desktop performance.

1. Acquisition: The following three metrics track user acquisition from various sources. These represent the top end of the conversion funnel. Check all metrics across both mobile and desktop use.
  • Visits: How many people visit your website from either mobile or desktop?
  • Unique visitors: How many different people visited your website?
  • Pageviews: How many times was a page on your website viewed?
When comparing mobile and desktop performance, it’s important to realize that desktop is still the most prominent way to view websites. Therefore, people visiting on a desktop will view slightly more pages.

The most interesting tracking you can do is to observe how acquisition metrics change over time. Is mobile traffic growing on your site? Is overall traffic growing on your site? How is the ratio of mobile to desktop traffic changing?

2. Behavior: The next three metrics track user behavior, providing insight into whether a site moves users toward the outcomes it was built to achieve.
  • Pages per visit: How many pages are viewed during a single visit ob mobile vs. desktop?
  • Time on site: How much time does each visitor spend on your mobile website? On your desktop site?
  • Bounce rate: How quickly do mobile/desktop users turn away when they hit the site?
When we compare behavior metrics on the desktop site vs. mobile site, we see that visitors on desktop tend to delve slightly deeper than visitors on mobile and, consequently, stay longer on the site. Additionally, visitors on mobile are slightly more likely to bounce off the site (a “bouncer” is a visitor that visits only one page and then leaves).

Google explains how to understand user modes on mobile. The company classifies mobile users into three categories of interaction.
  • Repetitive now: These people track time-sensitive information on an ongoing basis, like stock quotes or sports scores.
  • Bored now: These people seek distraction or entertainment while waiting in line at the bank or on public transit, for example.
  • Urgent now: These people need location-sensitive information about a specific situation, such as the nearest pizza restaurant or the next available movie showtimes.
Understanding your mobile visitor’s “user mode” sheds more light on your behavior metrics over time. For example, a “bored now” visitor wants to be entertained; therefore, longer time on site indicates a satisfaction of that need. By contrast, a “repetitive now” visitor can have a high bounce rate, short time on site and low number of pages per visit, but it’s still a successful interaction.


3. Conversion: The last two metrics – conversion rate and average order size – track user conversions and the value of each of those conversions. These numbers show how visitors on both desktop and mobile contribute to an ecommerce site’s bottom line.
  • Conversion rate: How many visitors take the next step, whether to purchase, register or request more information?
  • Average order size: For ecommerce conversions, what’s the average dollar amount per order?
Most sites typically find that visitors on the desktop convert at a higher rate than mobile visitors. This is to be expected, as mobile web purchasing is relatively new and habits take time to establish.

Of course, mobile can still play a large role in the purchase process even if the transaction isn’t actually made on mobile. A recent Google study found that 79% of shoppers use their mobile device to shop, and 70% of them use mobile in-store.

Additionally, the velocity of purchases is significantly faster when a consumer is aided by a mobile device. Microsoft research found that shoppers who research products on their mobile devices are ready to buy; 70% take action within an hour, but 70% of people on desktop PCs take action within a week.

Impact of the Tablet


Any analysis of mobile performance has to factor in the tablet, which has quickly emerged as the third digital screen in consumers’ lives, in between desktops and smartphones. While smartphones are used on the go, at work and throughout the day and evening, the tablet is a lean back device frequently used at night.

What does this mean for your metrics? For starters, don’t consider all mobile devices equal. A shopper or searcher on a smartphone has markedly different needs and motivations than their counterpart who uses a tablet.

When you break your mobile metrics down between smartphone and tablet usage, you may notice trends. Perhaps tablet users visit more pages, spend more time on each page, and convert at a higher rate than smartphone users.

How Do Your Numbers Stack Up?


Looking at the ABCs provides a good snapshot of how a mobile website attracts customers, moves them to consider an action, and finally gets them to complete a desired action.

In order to understand mobile commerce, you need to track these metrics on an ongoing basis, whether you use Google Analytics or another analytics solution.

Plan to have someone in your organization spending, at minimum, half an hour per week reviewing summary reports and listening to what your visitors are telling you. Make adjustments to your desktop site, your mobile site and your marketing, and watch for changes. You’ll now have data to build and refine a long-term strategy aimed at leading your competitors and serving your customers.

Mobile web adoption has a vast trajectory. Once you start tracking these common metrics, you’ll begin to see how that rapid growth is affecting your website and business. And while technologies and devices may change over time, the underlying drivers do not.

At the heart of the matter, a consumer is looking for something, whether he’s using a desktop, smartphone, tablet or yet-to-be-developed device. All the while, that customer is speaking loudly with his clicks and dollars. Are you listening? By monitoring the right metrics, you’ll start to hear them and evolve your business practice accordingly.

Image courtesy of iStockphoto, -bilge, Flickr, Johan Larsson

Source: Mashable